mariuszebo
Magistrate
Hi all!!!
I spent some more time building custom maps and textures to further detail my 3D figures. I hope you enjoy the new test renders!
I certainly do, as for me they solve two big issues in my workflow: first of all, I finally have some good looking details in a certain area of the female body that has been overlooked for ages when it comes to 3D figures, and second of all, I found a way to make two identical textured figures look completely different using shader paramaters only. Both ladies in these renders are identical, yet one looks to be Caucasian, and the other appears to have a dark-toned skin. This will certainly help saving RAM memory to render out scenes with multiple people!
Thanks for letting me know what you think!
Cheers,
MZ
I spent some more time building custom maps and textures to further detail my 3D figures. I hope you enjoy the new test renders!
I certainly do, as for me they solve two big issues in my workflow: first of all, I finally have some good looking details in a certain area of the female body that has been overlooked for ages when it comes to 3D figures, and second of all, I found a way to make two identical textured figures look completely different using shader paramaters only. Both ladies in these renders are identical, yet one looks to be Caucasian, and the other appears to have a dark-toned skin. This will certainly help saving RAM memory to render out scenes with multiple people!
Thanks for letting me know what you think!
Cheers,
MZ