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My attempt at creating a crux scene

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What a great thread, you're a great motivator, @fallenmystic! When I read your posts I feel the urgency to learn new stuff. I envy your analytic approach to art. Cool. :cool:
You're making me blush :) Thanks much for the compliments! And I'm really glad that what I'm doing with 3d art is beginning to make a positive impact.

Below is a rather personal story, not directly related 3d art. But somehow your words reminded me of this old habit of mine... and this is my thread after all, so I can digress whenever I want, can't I? :p

Anyway, I admit that I have such a peculiar tendency when it comes to learning artistic skills. In fact, it's a habit I've developed in my long fruitless struggle to become a musician. I've always wanted to be one, and when I was young I thought I had the aptitude to become one.

It's only later that I realized there are two very different aptitudes when it comes to art, namely the critical and creative ones. And while I may claim to have some affinity to the former kind of aptitude, I turned out to be utterly lacking in the latter, at least when it comes to musical talents.

As such, I've played the electric guitar on and off for a very very long time, but I went nowhere near becoming a musician. It's a long history of frustration and struggle, and during that time I've tried to compensate what I'm lacking with what I'm good at - that is learning the technical aspects and analysing things.

So I learned how to engineer my tone, learned the music theory, and etc. So when I try to jam, for instance, my fingers move to the frets where my brain thinks they are allowed be according to the theory, not where my ears feel they should be. As such, I'm hopelessly bad as a guitar player and almost gave up the idea of ever becoming a real musician.

It appears to me that this habit of mine has affected me in other areas of my creative endeavours. Maybe it's actually (or hopefully) working in some positive way this time, probably because I'm not so utterly lacking in talent as I am in music (I haven't decided whether or not it is the same with writing. I know my story is pretty bad, but I still insist that it was just because I had to write in English... and I'll see if it is really the case when I write more stories in future. :)).

Anyway, sorry for this random wall of texts. And thanks again for the encouragement!
 
You're making me blush :) Thanks much for the compliments! And I'm really glad that what I'm doing with 3d art is beginning to make a positive impact.

Below is a rather personal story, not directly related 3d art. But somehow your words reminded me of this old habit of mine... and this is my thread after all, so I can digress whenever I want, can't I? :p

Anyway, I admit that I have such a peculiar tendency when it comes to learning artistic skills. In fact, it's a habit I've developed in my long fruitless struggle to become a musician. I've always wanted to be one, and when I was young I thought I had the aptitude to become one.

It's only later that I realized there are two very different aptitudes when it comes to art, namely the critical and creative ones. And while I may claim to have some affinity to the former kind of aptitude, I turned out to be utterly lacking in the latter, at least when it comes to musical talents.

As such, I've played the electric guitar on and off for a very very long time, but I went nowhere near becoming a musician. It's a long history of frustration and struggle, and during that time I've tried to compensate what I'm lacking with what I'm good at - that is learning the technical aspects and analysing things.

So I learned how to engineer my tone, learned the music theory, and etc. So when I try to jam, for instance, my fingers move to the frets where my brain thinks they are allowed be according to the theory, not where my ears feel they should be. As such, I'm hopelessly bad as a guitar player and almost gave up the idea of ever becoming a real musician.

It appears to me that this habit of mine has affected me in other areas of my creative endeavours. Maybe it's actually (or hopefully) working in some positive way this time, probably because I'm not so utterly lacking in talent as I am in music (I haven't decided whether or not it is the same with writing. I know my story is pretty bad, but I still insist that it was just because I had to write in English... and I'll see if it is really the case when I write more stories in future. :)).

Anyway, sorry for this random wall of texts. And thanks again for the encouragement!


Thanks for sharing your story! Curiously, my two main fields of interest (not considering work) are music and visual arts. I am trained as a musician, having started to play the piano when I was 5, taught by relatives who were professionals.
I have never considered music a job, even if I have played with professional musicians countless times. Same thing for art, used as a relief more than as a serious thing to do.
I have met many so called "talents" in my life, by I can assure you that their main "talent" was hard and continuous practice! What I have achieved in music is directly proportional to the time spent at the piano. I also played bass in jazz and rock groups - just for fun - when I was a kid, but I wasn't serious enough, and prehaps not sufficiently interested in the genre.
I make 3D art because about ten years ago I happened to meet online, and subsequently join, a group of pioneers in the very small area of 3D "dark erotica", artists twho used to gather on a - now defunct - forum called Art of Darkness. I have learned the basics and much more from them, and one particular artists that I still consider my mentor, actually became one of my best friends in real life.
 
when I try to jam, for instance, my fingers move to the frets where my brain thinks they are allowed be according to the theory, not where my ears feel they should be. As such, I'm hopelessly bad as a guitar player and almost gave up the idea of ever becoming a real musician.

It appears to me that this habit of mine has affected me in other areas of my creative endeavours. Maybe it's actually (or hopefully) working in some positive way this time, probably because I'm not so utterly lacking in talent as I am in music (I haven't decided whether or not it is the same with writing.

Fallenmystic, your suspicions are correct. My degree studies involved quite a bit of research into the creative process, and I can tell you that, from brain studies, what you're experiencing both in music and writing is left-brain dominance. In other words, the left side of your brain, which controls sequencing, logic, etc., is restricting the right side (intuition, gestalt reasoning, etc.) from generating action (in the case of guitar fingering) or word choice (in the case of writing).

Most great ideas spring from the right brain. The left side than makes sense of them (putting them into words, etc.). So to be a good musician, a good dancer, a good sculptor, or a good writer, try to shut down that part of you that relies on logic. In music, this would be musical theory and such things as proper scaling. In the case of writing, try to ignore what you think is good writing. Most of the time, what we've been trained in schools to do as writers is not good writing, but rather safe writing.

A good essay that touches on this from an artist's point of view would be Garcia Lorca's wonderful, "Theory and Play of the Duende." I first read it nearly 50 years ago, and I find myself still quoting it today.
 
Today, I found that the colour correction setup that I've used in my recent renders can be applied to some of the old works as well. So, I'll upload the remastered versions here and you may regard them to be my final renders of this series:

bdsmlr-103628-gBldoHoRMi.jpg


bdsmlr-103628-gQ31AskJM2.jpg


bdsmlr-103628-o5n4Hf6WWn.jpg

(Images hosted on bdsmlr.com)
 
I just got an idea. Some of you may already know that I've been trying to create a BDSM-themed game for a while. It's an insane amount of work so that I don't expect to see it happen anytime soon, if at all. (The current game engine I use doesn't even have a proper UI toolkit so I've been making it from scratch, for example).

So the progress has been excruciatingly slow which sometimes affects my motivation. But I just realised that I could easily turn this scene into a game prototype to test a camera mode which I hope can keep my motivation up while doing something useful for my project as well.

When I finish this, I will share a program you can download and run. Upon running it, you will find yourself being the girl in my scene and you will be able to look around with your mouse from the first person and third person perspective. There will be squirming and breathing animations and some sound effects too, although it wouldn't have any game mechanic to play. But I suppose having an experience of becoming a crucified girl in a computer screen may interest some of you.

To put your expectation to a reasonable level, however, I have to tell you that it would look much worse than what you see in my renderings that I posted above. It will be the same model but as it's rendered in realtime I can't use the same setting which I use for rendering a single frame for a couple of hours.

I will probably also need to crop her hair and remove the chains or whip to make it run in realtime. But it will definitely look a lot better than, say, what you see in Second Life.

As I don't want to divert my effort for creating a full BDSM game to a side project, I won't make any additional models or introduce actual game mechanics. But when I'll be able to resume my work on the "Forced Labour in Mine Collection" and create enough new models for that, I will probably make a similar test games which may feature more interesting contents, like an interactive whipping scene.

I don't know how many of you would be interested to try it. But I'll make it anyway since I need something to motivate myself to keep working on these stuffs on every weekend. :)

P.S.: I really wish I had a VR device. It will make running even such a simple test program a whole different experience.
 
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These are very good. :thumbup:
But you should not feel like you are only supposed to do "crux" themed art. Many of us dabble around the edges. Anyway, let's not rehash the recent drama. You produce excellent images, and I really think that whatever you wish to offer will be appreciated.

She reminds me of someone... Will try to figure out who.
Yoko Ono?
 
Hey, Fallenmystic, I'm not a big fan of 3-D art, but I liked your renderings. Maybe it was the subject matter. You should have used a single vertical beam for your "Girl on a Stick".
 
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