...please continue!RL keeps me from rendering... aaargh!
In the meanwhile a pic created in DazStudio before I have started the Rack
View attachment 961200
Some hours were left for the rack last week:
View attachment 961205 View attachment 961206 View attachment 961207
Next steps: electric winch, cables, stepper motors, saddle, new rigid restraints system, auto buttplug changer (!) (doubleouch),
bunker room, utilities, story (uff!)
Very nice! My favorites are the ball and panel gags. ...and how did you know I had freckles?Kathi Evolution 2.
Well, I'm happy with the skin results. it took longer than expected, but with sculpting and hard surface modeling I can proceed with my stories, things I couldn't do in Daz....
View attachment 966429View attachment 966430View attachment 966431View attachment 966432View attachment 966433View attachment 966434View attachment 966435
The gag is a simple placeholder, pure metal could damage your slaves teeth. I hope you can imagine what to expect... some high quality bondage stuff and some explicit stories the next couple of months...
hehe, freckles are sooo cuteVery nice! My favorites are the ball and panel gags. ...and how did you know I had freckles?
Ah, Ms Rain in the 2nd pic Brent (aka PD) and Cyd took her pretty hard in various sessions... It is a pity that PD has retired. Insex / IR is going down these days....
Hi mp5stab,Your blender skills are breathtaking! I would love to pick your brain about rendering the skin in blender. It looks like you are using a G8F character. I have some custom morphs for G8F I would be very happy to give you. If you would be willing to take a shot at a photorealistic cross, I would give you all of the blender I assets I have made for such things!
Ha thanks! Shape keys should work. That's the good thing, multires aren't conflicting with uvs and with shape keys if the sculpts are not too extreme concerning the original vertices. Have a look over at blenderartists, human progress thread by chris jones. And have a look at HumGen3d.com, a extremely promising blender addon, which will be released in q1Well I have accurate Roman nails. And a pretty good Sculpted Roman cross. I’m very interested in your multi res sculpting workflow for genesis figures in blender. What are the drawbacks and limitations? I’d like to have faster, better looking renders, and blender tends to give me better results than using Iray. I also have the original blender files for all of my Morphs so you could apply them as shape keys if you so please. Hit me up in the DMs is your like to use some of my props.
and here is some of my art
This is my gallery, where you can find girls of all types; innocent, guilty, saints, or sinners, struggling on crosses. Be sure to check out my deviantart, where I post 3d daz studio freebies. https://www.deviantart.com/mp5stab And if you would like to contact me, feel free to message me on...www.pixiv.net